Thomas Steiner (@tomayac)

Now at @tomayac@toot.cafe

The below is an off-site archive of all tweets posted by @tomayac ever

January 2nd, 2021

@simevidas @stefanjudis Oh, interesting! That’s an actually valid use case for the good old `xml:base` attribute: w3.org/TR/xmlbase/#sy…. Using full URLs would be gzipped/brotli’ed away, but are a pain to author. Not sure if this was ever discussed i@jaffathecake

via Echofon in reply to simevidas

@JarSyr @tavelli Not claiming it was impossible. I simply didn’t care personally and there were enough other things to learn. 😃

via Twitter Web App in reply to JarSyr

@BarryNorton Ah, makes sense now, thanks. Yeah, glory days indeed!

via Twitter Web App in reply to BarryNorton

@DasSurma @jaffathecake @rmavuluri It’s pretty bad for TTFB from most locations of the world, though.
🇩🇪 ✅
🗺 ❌

via Twitter Web App in reply to tomayac

@DasSurma @jaffathecake @rmavuluri That’s how I roll. Serverless is a hoax anyway… 😂
It’s just a small virtual server, but it’s mineionos.com/cloud/cloud-se…z1.

via Twitter Web App in reply to DasSurma

@voxpelli @Vincent_Scheib I will add a paragraph to clarify this point. Thanks for bringing it up!

via Twitter Web App in reply to voxpelli

@jabranr SelfHTML is a German site that provides at the time (mid-90ies) brilliant documentation (it even has a Wikipedia page: de.m.wikipedia.org/wiki/Selfhtml). It’s still around today as a Wiki, but I haven’t looked at it in a long time. @MozDevNet is my cu

via Twitter Web App in reply to jabranr

@jaffathecake @rmavuluri My setup is based on Eleventy, which I chose having seen how great it works for v8.dev. Here’s a write up of my stack: blog.tomayac.com/2019/09/29/the…. I use mod_pagespeed on the server: blog.tomayac.com/2020/01/24/bro…. Source github.com/tomayac/blogcc…

via Echofon in reply to jaffathecake

@onlinedeadline @jaffathecake The lag probably comes from the (poor person’s) way my visualization works: CSS properties that affect the transformation of the virtual gamepads. I’m not a 3D programmer. @mrdoob _might_ have a truly stunning demo coming

via Echofon in reply to onlinedeadline

@devsnek @jaffathecake Via the Gamepad API, yes, but the gyroscope and accelerometer data isn’t exposed by this API at the moment, hence the need for WebHID. The (current) Gamepad API actually doesn’t have a concept of orientation yet.

via Echofon in reply to devsnek

@voxpelli @Vincent_Scheib The Gamepad API does give you info about the connected gamepads. You rather do it the other way round: in WebHID (and all other browser hardware APIs actually [apart maybe from Bluetooth scanning]), you filter for only the devicegithub.com/tomayac/joy-co…

via Echofon in reply to voxpelli

@tavelli I certainly wasn’t “hating on it”, all I said was that I disregarded it for me personally since I couldn’t “view source” on its products on third-party websites.

via Echofon in reply to tavelli

@voxpelli @Vincent_Scheib In the concrete case of the Joy-Cons: they work with the Gamepad API, but the accelerometer and the gyroscope data isn’t exposed. Actually, the (current) Gamepad API doesn’t even have a concept of orientation data yet.

via Echofon in reply to voxpelli